shikamaru317 said: You do broach the subject of a definite problem, the fact that this gen, unlike last gen, both consoles released with specs substantially below that of the best PC's, meaning that if this generation is long, PC graphics will be even further ahead by the end of the generation than they were last time (and now that Steam is battling for people's living rooms with the Steam Machine, that's a definite problem). There's also the fact that mobile graphics are evolving faster and faster, upcoming mobile chips are already as powerful as the 360 and PS3, mobile could catch the Xbox One and PS4 as early as 2017. That leaves Microsoft and Sony with a tough choice to make, make this generation as short as console generations used to be (5 years tops), meaning less total sales over the course of the generation and many dissapointed customers annoyed that they bought an expensive console which now can't play the latest games, or trying to come up with a method to extend the life of the consoles. Microsoft seems to be heavily focusing on the cloud to enhance the longevity of the Xbox One, they're gambling that internet connections will improve enough in the coming years for most consumers to be able to experience cloud enhanced graphics. Sony on the other hand hasn't revealed much about their approach, will they attempt to extend longevity with the cloud, will they introduce small hardware upgrades like you're suggesting, or will they introduce the PS5 by 2017-2018? |
Is that true? Back in 2005 1GB RAM was available in the best PCs, and I thought the best GPUs were better than what was available in Xbox360. And PS3's RSX wasn't cutting edge in 2006.
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