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SvennoJ said:
DonFerrari said:
ethomaz said:
After maybe 100 tries... S-4 Gold.

Using a controller is painful to make the right time... if I have time tomorrow I will show why I can't use a wheel anymore.

I checked my trophies too.... I'm missing Gold in Licenses, 100 Cars and 12.000 km.

Man, where you with your ASM or any other help active??? Because if you hope to make S-5 in a decent amount of tries you can hape just ABS on 1 at most... people used 1 or 2 for stability and it seems to make they complete on the limit.

It took me 1 day for S-5 (because I usually am too extreme on licenses so I go out a lot), but frustating enough most of mines Licenses when I done it right were between 0.5s and 1s... the worst offender were S-2 that I done in the first try =]

With the license tests, for me it was more a case of finding the spots where the game lets you get away with cutting the corner. I always drive with tcs at 5 and abs 1. Kinda annoying people online always disable tcs, it cramps up my finger sooner when I have to feather the throttle all the time.

The S class mission races were a bigger challenge for me. The brands hatch one took me over an hour, actually longer since I had given up on it the day before. (Also easier when you realize the game let's you get away with hitting them on the inside)


I also wonder if the people complaining so much about the engine sounds maybe not have full range surround speakers? I notice that the engine sounds mainly come from the surround channels. Sure some cars aren't that great, but most sound fine to me. However if you have small sattelite speakers I can imagine they all sound like crap.

I loved the engine sounds on muteki 7.2, my gaming rig is a sony combo... well the last 2 races is a lot harder with tcs, it take to much of your speed on exiting corners even more for these two cars that depend a little on spinning do properly turn (at least with me). But for any race besides those 2 challenges TCS didn't bothered me. My biggest challenge besides S-4 and S-5 were the second slalom, I'm so bad at it =]



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

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