ethomaz said:
But it lost. Unless PC receive a big update the Definitive version looks better... some pics didn't show the difference but every single review have the same opition. PS4 > Xbone > PC > PS360. |
Can you give me some source for this? None of the pic in this thread so far has convince me. They are all poor quality images with the PS4 version looking worse due to crushed black in some instances.
Edit: And FYI For the PC to actually lose, the PS would have to have be able to match FXAA and anisotropic filtering x16, I also find it difficult to believe that the PS4 version would be able to do High Shadow Resolution, Ultra level texture and have tesselation on.
Edit2: Doing a bit more research and there appears to be the following improvement being added:
1 new model for Lara
2 Improved foliage
3 Revamped lighting engine
4 Reworked shaders
5 Complex physics world simulation for trees, cloths and foliage
6 Subsurface scattering technology for Lara’s skin
7 textures rendered at 4x the resolution
Can be consider improvements, I will retract my statement until I can actually see the PS4 version gameplay on my PS4.
For anyone who has already play the PS4 version, can any confirm the below.
Does PS4 Tomb Raider have:
* Does it have tessellation?
* What is the quality of Shadow (Shadow Resolution)
* Level of AA?
* Draw distance (AF)?
* SSAO?
Thanks for the heads up!








