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CGI-Quality said:
Trunkin said:
Nsanity said:
-pics

Wow. The PC version still looks much nicer. I'm assuming those are max settings, but is there any info on what kind of system its running on and the framerate?

Considering that his pics are disingenious (one is sub 1080p vid caps vs lossless HD screenshots), I'll give you what they look like based on my PC/PS4 combo game time:

Not that I want to get into the petty debates here any longer, but I even used Facebook's crappy uploader for 100% parity. The PS4 version does looks better! I can max it/run it at 120fps+ on PC, and that version is missing some of the finer details of the PS4's Definitive Edition. This is on top of the fact that the Definitive Edition has improved physics, particle effects, water physics and behaviour, Lara's added SubSurface Scattering, improved lighting, and slightly better textures in many areas (that tree not necessarily being one of them, but looking at the same pic, you can see the foliage depth is improved over the PC version).

The PC does still win in regards to draw distance, framerate (as mentioned - if you can go higher than 60fps), and some AA, but everything else is better in The Definitive Edition (yes, including Lara's Hair - for those not on an AMD card). The "stuttering" is also overblown, given the game stutters on the PC too, no matter how powerful your rig is

So yes, carry on now.


At last a serious and fair comparison. Thank you!

And the game looks even (very slightly) sharper on PS4 with more contrasted assets. Exactly what some previewers already told us, that the game was crisp.

Great!! It means they didn't use (at least not too much) the horrible muddying FXAA. That's the best news of today! Better than the 60FPS stuff for me at least.