By using this site, you agree to our Privacy Policy and our Terms of Use. Close
FlamingWeazel said:
selnor1983 said:

I wish some users would understand that when someone says 60fps is the aim, and its not locked that it will often drop to below 50. This is why he notices stutter. So like I originally said. I fully expect the average of PS4 frame on DF to be 45 - 50 and Xbox One 35-40.

Both not locked, but both confirmed above 30 all the time and below 60 all the time.

GT6 sufferes stutter, and averages 45-50 on DF.

I would actually of preferred they lock the games at 30 fps. Hopefully the One version you dont notice the stutter as much because it never hits 60.


LMAo only you would try to spin this to downplay the gap. The ps4 is at 60 FPS 95% of the time, this from the game rpoducer himself, no way is it an 45 average then it would not be 60 would it. You can expect waht you want, it won;t be reality.  The one will be close to 30, ps4 60, thats just fact, both will fluctuate a bit then go back to norms.

Call it what you want. I dont relish the reports coming in of frame rate stutter. I wouldd have preferred My Xbox One version lockedd at 30 if its in the Xbox version to. Wait for Digital Foundry before calling facts. People promised  GT6 was 60fps, but that dips often well below 50.