| selnor1983 said: AMENDMENT (24/01): There appears to be a little bit of confusion of the framerates reported, and the fault is our own and our poor wording. We inaccurately used the term “average” when the math, in reality, does not add up. Logistically saying the average is ~30fps implies it exceeds and dips below 30fps, averaging at the number. That is not the case. What our sources have reported is that the listed FPS are roughly the most common targets during performance. So while the Xbox One version can reach ~45fps, for a majority of play it will sit around the ~30fps market, give a few frames. Same goes for the PlayStation 4 build, which in most cases hits around 60fps, take a few frames. Our sources have not confirmed exactly, but our own extrapolation of the information suggests you might say the average (accurate use of the term) Xbox One performance could be ~35fps, meanwhile the average PlayStation 4 performance may be ~55fps. Actual, concrete performance benchmarks will need to wait until the game is out for everyone, as we certainly don’t have them. http://www.rocketchainsaw.com.au/exclusive-tomb-raider-definitive-edition-ps4xone-framerates-revealed/ |
Alright. I respect the Xbox One owners who are fans of certain series that appear on Microsoft-only consoles. I even see the point of view of those that feel bounded by their previous Gamerscore/Microsoft Points collection, no judgement here. But I find it EXTREMELY irresponsible to sit on forums and argue the fact of multiplat specs differences are "close"/"marginal"/"not noticeable". That's what you just did when you spinned this article into a "only 10-15fps difference"...*smh*
The propaganda from some of you Xbots are incredible.
~Mod Edit~
This post has been moderated.
-Smeags







