joeorc said:
The existence of Unity3D and similar products (such as the Unreal Engine and CryEngine) has helped democratize game development.
"The existence of Unity3D and similar products (such as the Unreal Engine and CryEngine) helped democratize game development, making the kinds of tools used by the world’s largest game companies available to developers at little or no cost. This has helped developers focus less on creating a video game’s underlying technology and more on the artistic and creative processes that actually make games fun to play." Electronic Arts used Unity3D in 2009 to make Tiger Woods PGA Tour Online, and even Microsoft and Ubisoft became customers. In 2011, Unity bought an animation company called Mecanim, boosting the game engine’s underlying technology. http://slashdot.org/topic/cloud/how-unity3d-become-a-game-development-beast/ many of the indie developers for PSM get access to more of the hardware of the psvita with Unity 3D back in march sony set up a deal with unity http://blogs.unity3d.com/2013/03/21/unity-coming-to-sony-consoles-this-year/ like i have been telling you many developers were waiting on it because unity is one of the best mobile engines for smart devices, the chipset is very well known, now that smaller teams can use this engine with much lower licence cost = more smaller an larger development studios can make a game even cheaper and faster since the licence fee's will also be reduced by quite a lot, and to top it off this game engine will also run on the ps3 and ps4 also develop once runs on all platforms. |
You have still yet to back up your claim and provide evidence that Major 3rd party developers are either developing for the Playstation Vita with Unity or were waiting for the release to use it specifically to create games for the platform. All you’ve done is post articles that do not give relevance to your argument. Currently the only developers that will be using Unity to port their games are the indie dev’s for iOS and android. Nowhere has it mentioned that, Bioware, Bethesda, Insomniac, Crytek, etc were holding back software for Vita because they were waiting for Unity.
One of the reasons 3rd party devs have not jumped on is because while it is a more affordable approach, the consensus seems to be that certain technologies are not support and the Engine is a lot slower then others. This is also the reason why I believe they will face some tough challenges in getting developers who are looking to publish their games on consoles like Xbone and PS4.
Once again I will agree that this is excellent for Indie devs as it allows easy access to port over their iOS and android games onto the PSV as long as they have an agreement with Sony, which will be great for current PSV owners and the few who plan on buying down the road. This is not going to lead to a dramatic increase in sales and will not push the console out of it’s niche status.
I am still waiting for a proper argument from you, not links to websites and a long list of quotes, which do not contribute to the argument of Unity development helping the PSV move consoles or major 3rd parties choosing to utilize it for their game engines over the current existing ones.
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