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selnor1983 said:
KylieDog said:
Drivatars do little new that pawns didn't do in Dragon's Dogma, the main difference is it uses your own playstyle in Forza while in Dragon's Dogma it uses the pawn that you trained.

My query and question is this.

Why last gen did games not use this but just instead of online players in the dev team? Use that for AI. AI in Forza 4 is Nothing like Forza 5. Why? Why is reading real world players SO different?

I am currently recording some races both online and off. And the results are really impressive. I guarentee noone will be able to tell which one is the AI. All videos will be posted from the cockpit view. Then I have some comparisons of GT6 and Forza 4 singleplayer. Its such a huge step up in singleplayer AI.

While it does improve the ai I still thinks it's put across in a somewhat deceptive manner, many are lead to believe they are playing with controlled in realtime by the network when the reality is simply they're playing a base ai with statistical characteristics of the associated player.

Either way, I'm glad my explanation is understood and not taken as an attack on the game or console.