lucidium said:
It's essentially just a part-shared cloud save. your uploaded profile data is randomly downloaded by other players when they start a race, the results of that race are then uploaded to reflect the changes, and of course any wins/achievements, the next time you connect to the net and play it downloads your current latest data and notifies you of the changes, such as how many races it played (used your data), how many it won, etc, then whenever you progress further and improve your uploaded profile data reflects these statistical improvements and adjusts the style and agression of your "avatar", to be used online again. There is now cloud-based AI involved here, it is simply a cloud shared portion of save data that is used by other gamers, using statistics and portions of your race-ghosts in certain areas, this downloaded data is used locally by other consoles and re-uploaded. while its "cloud based ai", what it actaully means is cloud stored profiles, theres neither the functionality or the need to have an external machine actively race in a game. |
Well thanks for clearing up that drivatar AIs really don't require marginal computational power from some terminals. 
Judging by your claim it seems they can do this all without the cloud. The cloud in this case is just saving data and not doing any computations.







