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fleischr said:
I'm curious to see how the load times turn out. Watching some alpha gameplay footage, it took close to 45 seconds for a round to load up. Wouldn't the larger textures == longer load times?

If it's not the case, then it might mean they are doing something genius with the Windows Azure/Live servers to help render that content more quickly. Titanfall more or less could be the first "cloud" game but we're just not hearing about it.

We are hearing about it. We had confirmation last week that Titanfall will use Cloud Processing for AI, Physics and dedicated servers. Also Forza 5 was the first on Xbox One with the Drivatars. Which worked amazingly well, and is a real step over the AI of previous generation.