PlayStationLegend said:
Let's not "unclassy" now. Game developers regularly show footage of a game running on different hardware or whatever. THAT Killzone 2 trailer is "still" debated as to whether the engine used for it was actually used for the game itself. Shall I go along the lines of what Microsoft did last year? You know using PCS INSTEAD of Xbox One to showcase their games? No. I thought not. Kojima says a lot of things. Most of which are worthless. Like how he said MGS was finished after IV. I wouldn't take his word seriously. Oh, wait. You did.
Moving on..... |
Your responses show a clear lack of knowledge about the subject matter. Whether or not the original KZ2 was running on different hardware, it doesn't matter. The fact is, the actual game and the original trailer are miles apart. I'm talking about 1080p vs. standard definition different. This has nothing to do with 'different hardware'. The whole point of my post is that Sony promised sooooo much with its original trailer, and the final game was nowhere near. That shows that the developer couldn't reproduce the original in their final version.
Moreover, how do you say that Kojima's words are worthless, and then state how good the graphics are of MGS4? That's complete nonsense. Er, don't you realize that he makes almost all aspects of MGS? He simply stated that he wanted a lot more, based on the promises of Sony for PS3, and PS3 couldn't deliver on what he wanted, so he had to make MGS4 much lower than he intended it to be. How is that not serious? So what if he said MGS is finished after the 4th? That has nothing to do with this argument.
Again, my point is, SONY PROMISED SO MUCH, BUT FAILED TO DELIVER ON ITS PROMISE. I'm not saying that PS3 games look bad or anything like that. I'm merely stating that they didn't deliver on the promise, which was impossible to do anyway.
Since you obviously lack any knowledge on the subject, I will abandon this argument now. Seeing as you're new to the site, I hope you enjoy what Vgchartz has to offer.







