BenVTrigger said:
Im aware of this but MS version of the cloud is just PR speak. Its just dedicated servers. Thats it. Still very nice and can streamline some aspects of games but not this huge power source MS was pretending it was. |
While I agree marketing got a hold of it, its not so black and white. Besides, marketing ALWAYS does that... its what they do for ANY company (do we really need to talk about Toy Story graphics for PS2, etc.).
Supposedly Titanfall is running some scripts on the server side for NPCs. Its a start, and I applaud developers for looking into it. Again, this is NOTHING exclusive to MS.
Another example of cloud most people don't know about is Siri/Google Now. It doesn't use a whole lot of local processing power. Locally, it converts your voice to text. Then, it sends this over the network to "cloud" servers that process the contextual meaning of the text. Hence why you need a data connection to use it. Making sense of speech patterns etc. takes a much faster processor than the first Siri equipped phones had.
Granted, Siri is a serial order of operation, vs. parallel. So timing was not that critical. But the point is, cloud computing will become more prominent moving forward before it becomes less so.







