Wright said:
Ryuu96 said:
Would you rather stick on the ship and die with him? O.o Lol Fun freefall on the way back down to Reach also... =P
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Not even Master Chief was able to hold a huge impact from atmosphere to land without inducing in a comma, and he traverse Earth's atmosphere by using a fonerunner's ship. Then he later jumped out. In Reach, you are directly thrown into a planet, then later seen running around, happily.
selnor1983 said:
I enjoyed the falling of Reach. The feeling of losiing.The impact of failing. It felt like the Empire Strrikes Back of Halo. I have a sense Halo 5 will also be similar, before the 6th game embarks on fight back time. Id be really upset if Halo just stoppd now. Its the only game I can guarentee Ill get day 1 everytime.
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I didn't find that feeling anywhere. Everything was so methodical, so by-the-rules that felt mechanical. It was like "go here, oh noes." "Okay, let's go here, oh noes." "Woah, a character died. Well, who cares."
The game was filled with plotholes, as well.
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Im sorry you felt that way. :(
I guess not everyone loves Halo like me. :(