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DanneSandin said:
Apparently, the Zelda U might not run in 60fps... I saw it on twitter somewhere. Perhaps check out gonintendo or nintendonews or something like that`?

Tracked it down:

“It’s really the concept of the game that changes whether you want to keep the volume of information in the game low and running at 60 frames per second,” said Shikata. “We kept it at 60 to make the 3D look smooth, allow the players to clearly see enemy movements, and keep everything moving crisply as with previous games. This doesn’t mean that all future Zelda titles will run at 60 frames per second.”

Source: http://mynintendonews.com/2014/01/20/zelda-director-says-future-zelda-games-may-not-run-at-60-fps/