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Nem said:
fatslob-:O said:
Nem said:
 


There are so many example that i dont even know where to start.

Say, Panzer dragoon Saga. Amazing game, low sales on a low install base system.

Say Shenmue, same thing. This actually goes for a good number of SEGA games.

Puppeteer they say is an amazing game (i havent played it but i can see why) low sales.

Someone else already metioned Tearaway. Theres inumerable examples and they were brought up already on this thread. Its such a ridiculous assumption that it doesnt even need refuting cause it refutes itself by how obviously wrong it is.

Actually, why dont you look at movies for example. The movies that win Oscars are not the movies that gross the most.What sales mean is simply a product that was able to target a wide spectrum of consumers. It does not mean the product had really good quality. And wether quality is subjective or not is irrelevant cause it does infer on the opinions and impressions of the consumers minds. That, makes it very real.

I could also say that those games are pretty terrible in my eyes too so how do we go about measuring quality then if each and every one of us has a conflicting view ?

Winning among critics means nothing if the public objects to buying those pieces of entertainment. 


You are entitled to your own tastes and opinion as anyone else. It does not mean it dont exist or it doesnt have any weight though.

If you think what you are saying has any validity, no one is allowed to have their own opinion. Its what the majority buys that is automatically the best thing ever, but how does one go about making a decision as to what to buy? There has to be a first person buying right?

That is why we come up with reviews. Because something that is good for me, might not be good for you. Therefore, if something that is good for a million people isnt good for me, doesnt make my opinion any less relevant. You just dont have enough data for perception of quality with sales numbers alone.

I know that were all entitled to our own opinions but quality should be defined by sales and not one's or a groups opinion to eliminate the bias. 

I never said that you weren't allowed opinions on a games quality but it should be percieved as personal quality and not general quality. How people know that one product is better than the other product is by spreading the word. A large brand does NOT grow overnight, it needs time. It's true that there has to a person testing out the product at first but in the long term if one person sees more quality in a specific product compared to it's competing product it is likely that the person as well as others will start reccommending one brand over another. 

Sales numbers alone will tell us what the general population prefer over one another therefore it's safe to say that we have enough info to define quality. I don't see people calling GTA V or Halo trash, now do we ? Like I said, people don't buy the games that they don't like. Your right about how your opinion of a game compared to the millions does not make YOUR opinion any less relevant, however the mass markets purchasing decisions ARE more relevant than your opinion. Quality is recognized by MANY and NOT just by the FEW.