Michael-5 said:
With that logic WiiU would be dead by 2015 as well. Both the Vita and WiiU opened to great sales in their debut month/month, but then sudddenly fell. Vita grew from 2012-2013, end of story. Your numbers give a bias to 2012 because you include PSV's launch (in 2011), and omit FFX week in 2013. Only 2 FF's have sold more in NA over Japan? 4 of the 7 localized Final Fantasy's for PSP did better in NA then Japan (Crisis Core, FF1, FFII, and FF Tactics). Don't kid yourself. You're arguement is extremely bias and heavily relies on Vita droping in Japan despite trends showing that Vita has sold more month over month for every month in 2012 (except June and September because Persona and Ys release in 2012 during those months). Even without a major release from Sony, Vita will outsell the Game Gear, no problem. However it's very likely that Sony will release a God of War, Gran Turismo or a second Uncharted and that will guarentee it. You're arguement of development costs is also flawed because like Killzone, God of War can use the PS3 engine, and same for Uncharted and Gran Turismo. Development costs are low to make Vita games off existing engines. |
According to alot of analysts and "apparent" experts on this site ( I say that with a heavy amount of sarcasm) Wii U will be discontinued by 2015! Therefore the same logic can obviously be applied to VIta.
You cannot claim my way of presenting numbers are biased but state that yours are not. If sales from Dec 13th - Dec 14 have a significant increase (more than 15% YoY) then I will agree that the Japan argument is invalid. However, I do not beleive that if the current drops remain in E.U/N.A and with this year being the peak year for Japan, that Sony would continue production with such little sales which is why I created this thread about the possibility of PSVita being discontinued before sales reach 11 million. I will admit that I stand corrected on the FF N.A vs Japan, however, PSP had a larger install base in N.A than Japan whereas it is the opposite this time around with PS Vita (24% less). With the lack of sales, I do not forsee the N.A release matching Japan sales.
Development costs argument is not flawed if the software has difficulty reaching 1 million units. Killzone has several hundred thousand at this point in sales. Do you believe it has turned a profit? Also the Vita needs strong software sales in order to make it profitable, which is hasn't. Their losses are more than likely continuing to produce each console due to this. Uncharted is Sony's (correct me if I'm wrong) 2nd biggest selling franchise when you factor in sales per game and that only managed 1 million while being heavily bundled after. Gran Turismo would sell decently but with the amout of time polyphony takes to develop a game, would the sales be enough to give them a decent profit margin?
The Vita could surprise everyone and end up with 15mill sales before being discontinued, however as stated in my argument, I do not beleive that it is out of left field to see it being discontinued before it manages 11 mill. Unless, Sony are willing to further burn money and spend an enormous amount in remarketing it, which I don't believe they will.
" Rebellion Against Tyrants Is Obedience To God"