Aerys said:
JWeinCom said:
Aerys said:
JWeinCom said:
Aerys said:
JWeinCom said: Sony does not care about the Vita. They've made that perfectly clear. The Vita is now a Playstation Now device. |
How do you explain Japan Studio creating more games for Vita than PS4 or PS3 if sony doesnt care ?
They care about gamers , a game doesnt need to be a big system seller.
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How do you explain the almost total lack of advertising, the lack of stage presence at big events like E3, the general lack of software for the console (Killzone and Tearaway being pretty much the only big titles to come solely from Sony), and the overall lack of concern. Look how Nintendo reacted to the 3DS's struggles, then look at Sony's reaction to the Vita. Sony simply doesn't seem invested in the console's future.
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It's factually wrong, sony is invested in the console's futur, a console is meant to play games, good amount of games coming in 2014, they make games for it and ask fo games to 3rd party, so they are invested.
I'm talking about games support, only important thing for a gamer and you talk about advertising...
I dont think Nintendo is a good example seeing how they react to the Wii U's struggles, they dont support it more than Sony support Vita in fact when you look at 2014 ( and they have much less 3rd party support coming )
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Advertisement is important. How do consoles get game support? By generating an install base. No advertisement=no sales=no games. No advertisement means Sony doesn't want to invest money in the console. They're giving it the smallest amount of support possible and it shows.
As for games, the only games Sony is making for it are...
a) Indie games with a shoestring budget.
b) Ports of PS3 games that take minimal effort and resources.
c) Killzone: Mercenary and Tearaway.
Seriously, those were the only retail exclusives developed by Sony and released in the US. They also published Soul Sacrifice (in the US I think) and Epic Mickey (for some bizarre reason).
By contrast, Nintendo cut the price on the Wii U when they saw it was failing way quicker than Sony did, advertised it more heavily, and produced more games. Wind Waker HD (a port, but still completely remade with a new engine and all before you compare it to something like MLB the Show), Pikmin 3, Game and Wario, Super Mario 3D World, Wii Party U, Wii Fit U, and publisher for Wonderful 101 and Lego City (which were totally funded by Nintendo unlike something like Epic Mickey 2). This is also a newer system where game releases typically tend to be slower. The Vita should have worked through its drought by now.
I'm definitely not trying to say the Wii U is doing well, but Nintendo is doing a lot more to support it than the Vita. In the West, Sony is supporting the Vita as little as possible without outright discontinuing it. They're trying to keep it alive mainly as an accessory for the PS4 and as a Playstation Now device in the future.
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I think you didnt see the games coming in 2014 to say Nintendo support more Wii U, at the moment, Vita has as much first party games coming ( Freedom Wars, Oreshika 2, Soul Sacrifice Delta, Murasaki Baby, and Borderlands 2 published by Sony like many others ) + much more 3rd party games coming on Vita, so i dont think we can say Sony support less Vita than nintendo support Wii U or see it as an accessory.
No need to have a huge install base to sell games( persona 4G/Ys Celceta are a good example compared to the previous on PSP), the games create the install base and publishers know that, this is why it's getting more and more games from Japan, they see a lot of people are interested to play their games on Vita.
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We don't yet know what's coming out in 2014, but if you're trying to compare the Vita's lineup to the Wii U's, you still don't have a leg to stand on... The only game you mentioned that's actually being developed by Sony is Freedom Wars (and they have two other studios working on that) because Sony does not want to use their developers for the Vita.
Wii U has Mario Kart 8, Donkey Kong Country Tropical Freeze, Smash Bros U, X, most likely Yarn Yoshi, and will fund/publish Bayonetta and Hyrule Warriors. These are larger projects, most of which are being developed by Nintendo themselves (or Nintendo owned studios) or at the very least are solely funded by Nintendo. Of course, things could change over the course of the year, but based on what we know, Nintendo is putting far more resources into the Wii U.
And yes, you do need a large install base to sell games. Persona 4 Golden sold 600k copies. That's not enough to create a thriving market. And that's the exception to the rule. That's the highest selling Japanese developed third party game, and the third best selling third party game overall. Those sales are going to be unacceptable to all but smaller Japanese developers. So you'll see support from those guys, but few games will be localized.