Deviation59 said:
Kojima has always enjoyed breaking the fourth wall, so to speak. You also had to switch controller ports mid-way through the fight so Mantis couldn't read you mind and avoid your attacks. Why does their have to be a particular reason for Vamp's sexuality? It only got a single line of dialog in MGS2 and it was to explain why he cared about his "Queen" (since he'd been plowing her father before Liquid killed him and sank the tanker while escaping with Metal Gear Ray). Yeah, Otakon having an incestuous relationship... that was messed up. And to the other poster, no, it wasn't with his little sister. It was with his step mother (his sister's mother), IIRC. The "they've all been dead for years" thing is explained in MGS3 and it actually makes some sense. That was hilarious! The random bits of dialog when the AI was breaking down from the virus were about the only worthwhile dialog in the last two hours of MGS2. There wasn't a lot of weird stuff in MGS3 at all. It's like someone stepped in and actually edited Kojima. Metal Gear Solid 3 is an amazing game and it makes up for MGS2 in every way possible and even manages to make some sense of what happens in MGS2 via information revealed in the ending. I absolutely loathed everything in MGS2 except for the gameplay itself and MGS3 makes up for all of it. You should go back and play MGS3 (pick up Subsistence for the third-person camera). |
Don't forget Mantis asking you to put the controller down while he makes it "dance" by rumbling. Also, when Snake is captured and held in the cell, Naomi asks to place the controller against your arm and says that she'll have the nanomachines make it rumble to help with the pain.







