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I really enjoyed the battle system of Final Fantasy XIII (it's probably my favorite aspect of the game). It really shined during certain Cie'th Stone missions, where you had to use specific paradigms, skills, shift timing, staggering, chains, and so on. I would say that the battle system's only flaw is that there weren't enough encounters to force people to learn all of the battle mechanics (much of the optional content is where you really had to learn the battle system), which, now that I think about it, isn't really a battle system problem.