BasilZero said:
Honestly the hardest thing about Dark souls is getting through the atmosphere (which is great) - not the actual mobs or the bosses. I think its more silly to make a game easier than it already is just to appeal the casual community. Hopefully they retain the difficulty and have no pause mode. |
Well you can't argue that it is harder than the rest of RPGs currently out there. Not only is it harder to play but also it is harder to get into because almost nothing is explained at start. I heard they built a better tutorial in DSII though. But the difficulty is 90% of what you hear about this game. I played it and it has more to offer than that.
It's less silly to make a game more accessible than it is to artificially make it hard and then gloat about it.
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