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Nintendo needs to drastically change their business model. They need to buy Capcom. Nintendo won't get multi plats. It just won't. What they need to do instead is have an insane amount of exclusives, starting with Capcom. Why Capcom? They have a diverse array of high selling IPs. Street Fighter V, Resident Evil: Reboot, Monster Hunter 4, Devil May Cry, Mega Man. The list goes on and on and those would be powerful exclusives only together. They need to buy Platinum Games and Mistwalker.

They literally need to lose money to make money.

The fact is, they need to have more games like X. If you have a Wii U, you can safely say that it sucks that you aren't getting (Insert JRPG here), but that's okay because you're getting X.

They need first party games that fill holes in their library. The next Metroid game needs a devision SPECIFICALLY made for online multiplayer. It needs to be Destiny level good. Why? Because the Wii U isn't getting Destiny. Make it fit into the plot of the single player. In the multiplayer, you can be a Federation Trooper, a Space Pirate, a bounty hunter of various races, a chozo, etc. You can customize you're weapons, armor, everything. And you can explore a universe in co-op, or participate in team death match, or wander alone. It would have Vanquish like combat (in the multiplayer), but with a sophisticated half first person, half third person combat. (like with Deus Ex: Human Revolution)

Star Fox should be very much the same way. Choose and customize your animal in the multiplayer. Customize your vehicles. (Arwings, Landrovers, Submarines, AND Jet Bikes) Combine fast paced third person shooting with hand to hand combat via Beam Swords. Throw in flight and land rovers into the mix and you have an excellent multiplayer. And allow people to get upgrades through quests in the single player campaign, which should be a three part space opera that the original Star Wars trilogy would be proud of. The Nintendo Star Fox comic (http://www.arwinglanding.net/gallery/displayimage.php?album=3&pos=0) where Falco leaves is an excellent example of how to take the story. (You should all read it. It's bad ass, and exactly what the next Star Fox game should be like) It should perfect the Assault formula but add great online and an arcade mode for purists with 30+ unique rails on off-rails flight missions.

They need to figure out a way to please fans of both the dark, gloomy Zelda games and the bright, expressive ones. But one thing is for sure; Both Twilight Princess and Skyward Sword are NOT the answer. Both are excellent games, but they lose one of Zelda's greatest qualities - humility. They try too hard to beat OoT. Ocarina of Time, Majora's Mask, Wind Waker, A Link to the Past, and now A Link Between Worlds. None of those games knows they are the greatest of all time. That's what makes them great. They aren't pretentious. They are just good games.
My suggestion is that they take a Hyper Light Drifter take in art style. It's colors are still vibrant, but it's enemies are intimidating and the combat is brutal. There's even blood. (Just change the color to pink or something, Nintendo. We'll get the picture) It would be kind of like Journey and Rime, but more brutal. Dark, but colorful, but brutal, but beautiful.

And seriously, give us Hero Mode from the beginning. Only, make it (almost) Dark Souls difficult. Wind Waker's implementation of that was perfect, but then you took it away in A Link Between Worlds. Speaking of, Dark Link is the perfect way to introduce online multiplayer. A simple duel to the death with your shadow counter part is awesome, but this time it would be against a real player. And add thinks that were fun in previous Zelda games. Let us fly the skies, sail the seas, and ride on land. Only stop rehashing Epona. She's not spacial if she's in everything. Give us a new travel beast. Maybe let us ride an ancient Chinese lion-dog or a DIFFERENT horse, (still sail on a boat), and fly a dragon or a DIFFERENT bird. Maybe we collect small statues/relics of these things to use whenever we want to travel. Diversify the land and for pete's sake, don't let it be Hyrule again. And don't let the villain be Ganon AGAIN. Ghirahim was such an interesting villain. So was Gant. Keep it up with the originality. And bring bad the musical hits during combat like in Wind Waker (and to a lesser extent in Skyward Sword. The background battle music wasn't menacing in that game, so the musical hits weren't as satisfying). That was awesome.

Exclusives will get Nintendo back on top. Do it. They have the money.