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lucidium said:

And OP - While developers can set their own prices, reducing the price does not reduce the amount they pay to Nintendo, so the only option is to increase the price beyond what it would normally have been, if they want to boost the income for that title, the obvious drawback here is that it's significantly higher in price than on competing platforms, and indeed, other software released by larger publishers who can take the hit in royalties, as such their only option is to take the hit and hope it sells enough to offset the fees associated with it.

This however, is not an option for many smaller developers.

There are less financial burdens, less red tape and less risk with releasing games on the Vita, PSP, PS3 and PS4, thats why, despite OPs logic, third parties still support the Vita as well as the 3DS, and in some cases, the Vita instead of the 3DS.

Look at Hyper Light Drifter, the developers first console to be supported in their kickstarter was the PS3 and Vita, it was only after heavy funding that they made WiiU a stretch goal, 3DS never even made the cut until long after the Kickstarter ended and they had received funding from elsewhere too, and even then, 3DS is on their "potentially" list, last time i checked, and not their "definitely" list.

Like I said before, I can't really comment on this. All I can say is that it's pretty stupid of Nintendo to have such high royalties if it's true.



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Furthermore, I think VGChartz should add a "Like"-button.