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ktay95 said:
DanneSandin said:
ktay95 said:
Never realized that despite the lack of fucks given by the western market for the Vita (mainly US) that their games have sold best. May I also point out the difference in who is publishing these 3rd party games from Japan. 3DS has SQEX, Capcom, Sega etc. vs Vitas Tecmo, Namco, NIS etc. Seems that 3DS just receives the bigger franchises which naturally will receive better sales. Lots of smaller publishers seem to be finding success on Vita though as they dont have to compete with the likes of Dragon Quest, MonHun or Nintendo's plethora of 1st party titles

That is quite an interesting observation. I wonder how those smaller publishers would do on 3DS.

I had a quick look into that, and it seems they're still doing better on 3DS; Level 5 must be considered a small publisher, yes? 0.64m. Marvelous Entertainment; 0.61m. Namco: 0.58m, times 2 actually! Namco has 2 0.58m selling games ^^ So I guess your theory didn't hold up...

what are the games these guys are publishing though?? Level 5 have big franchises, Namco are just a big publisher in general and one of few to somewhat support Vita (GE2, Tales of etc.) When I talk about small about small publishers I mean the ones who are selling 100k games and making a nice profit, theres even plenty of games making a profit of just 50k sold (physically) on Vita.

Games like this I feel would just be forgotten on 3DS

Some games that have done better on Vita, not to say theres not plenty that go the other way. Just solid proof you can do better on Vita

Time Travellers 45,891 vs 38,847

Dynasty Warriors 201,496 (113,879 Japan) vs 63,500 (Japan only)

Miku (1st game on each platform) 232,161 vs 181,679

Rayman Origins 403,047 vs 74,944

etc.

 

 

Yes, you can definitely do better on the Vita than on 3DS, but I'd argue those are the exceptions, not the rule. You'd probably still be better off publishing games on 3DS - which probably has a lower development cost as well (but I'm not sure about that at all).



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Furthermore, I think VGChartz should add a "Like"-button.