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Square Enix Japan. Good developers, bad games. The games all look good, have good framerate, no screen tearing, but the games themselves suck.

Superbot. For people who were hand picked for their fighting game background, not only did they create one of the most unbalanced fighting games with many, many problems, the game also had a massive amount of bugs and a netcode that got far worse with each patch the game received.

Jukes. They've been developing WWE games for a long time, and while three generations ago and two generations ago, they were amazing games, but last gen(PS360) is when they not only have a far less amount of content, but every single game with new content seems to be completely broken.  Even the latest games which are the best of the current style WWE games.  WWE '13 has issues with the Attitude Era storyline, a ridiculous amount of bugs, bugs in multiple match types, etc. WWE2k14 has fixed some problems in the last game and then playing tag team or greater with auto targeting and the game is completely broken. It's like they fix one or two things and then they break more stuff while there at it. It's like this is less of poor development and more that they're doing this on purpose. That's even worse because atleast Square Enix is retarded incompetent thinking they're creating a good game, while Jukes pretty much sabotages their games to enough to make fans purchase the next iteration for fixes while they go and break something else.