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Sony - Question - View Post

KBG29 said:
Any devs that learned how to utilize Cell's SPU's should have a slight advantage. Sony's first party devs have been splitting code across six processors for the last 7 years, so I would imagine PS4's CPU is just another day at work. I would also imagine the devs that refused to learn how to take advantage of the SPU's will struggle for a bit with efficient use of multiple cores.

Other than that I don't think PS3 could have taught devs anything that any other system couldn't.

On a side note. It is funny how so many devs complained about the 6 weaker processors, and how that was not the direction of the industry. Now here we are a whole gen later and, both PS4 and XBO are using weak multiple weak cpu cores.

Thats why consoles are losing the advantages they had previous generations versus pcs



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