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Nirvana_Nut85 said:

Question. Have you actually played The Last Of Us? Or are you going by the assumption that due to it's popularity and few people on this site who 'over glorify the game" that it means that it is of low quality? Believe it or not there are elements in the story that were far from mediocre and the gameplay for the most part was solid (although I wish it was a bit less linear). TLOU really does manage to find a well balanced blend of both without overdoing it on the glitz and presentation that other AAA titles end up with. 

On a different note. I do not forsee Nintendo changing their policies of "gameplay comes first". They're also situated quite nice financially to where they can only sell 20 million consoles and still make a comfortable profit. If the industry does eventually crash due to absurd big budgets with low returns, at least we'll still have Nintendo.

I have not, and will probably never will, played The Last of Us. I am making an assumption not due to it's popularity or people's reaction to it, but rather on the basic tenant that story telling and video game design are two incompatible diciplines that will necessarily by their very nature will require compromise between the two. The result that follow are predictable: mediocrity. In fact, I am pretty sure I could pretty much write up the story of the Last of Us without ever having played the game or seen anything about it outside the boxart and random things about the characters I've picked up from posters on this site.

As for your different note. I feel that Nintendo has already backed off their gameplay first credo quite substancially, and that it will only get worse. Furthermore, peswsimist as I am I think Nintendo will have to either go with the more shallow mass market experience, or embrace a niche status.