| prayformojo said: It's the "experience", not the handheld, that is the problem. When someone can play a game like Infinity Blade on an iPhone with a Retina screen, for a few bucks? Why the hell would they see the need to fork over $200.00 and $40.00 a game? The experience is somewhere else, and much, much cheaper. With 3DS, there are two screens, 3D, and software/gameplay that is unlike anything you can get on your smart phone. That's why it still sells. |
That makes sense, but as a customer I guess the awareness isn't there that the mobile game experience doesn't compare to an actual hand held game experience. Nintendo is the master of the hand held for sure.








