By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Mr Puggsly said:
AndrewWK said:
Mr Puggsly said:
AndrewWK said:

 

I don´t know what versions of AC4 BF4 AC3 SR4 FC3 you have played but the PS360 versions of those games ran like shit. 

Regarding Dying Light I would say it will be almost unplayable because its running on UE4 and I don´t know how compatible the engine is with 7th gen systems, I know its incompatible with the Wii U.  I think its cool that Warner is lowering the price point on those versions, they have probably outsourced those ports, just like they did with Mad Max. 

I played the same versions the masses played. Is a frame rate that averages around 30 fps shit now? I think its okay, not shit.

According wikipedia, Dying Light is running on Chrome Engine 6. On a side note, Dead Island ran on Chrome Engine 5.


Are you sure? Man I have played AC3 on the PS3, and that game had framerate drops all the time, and same goes for the other games up there. Plus I have forgotten Tomb Raider that ran like shit on the 360.

Yeah you are right it running on Chrome Engine, what Unreal 4 game a I thinking off then? 

AC3 had frame drops, but it ran fine for the most part. That game was a rushed piece of garbage anyhow.

I completed Tomb Raider on the 360, it ran fine and I don't recall frame issues.
http://www.youtube.com/watch?v=1fO3zuWwN3M

Of all the games you mentioned, Saints Row 4 probably ran the worst. But I don't blame the consoles for that, the Saints Row series was poorly optimized for consoles.

In my opinion, if you're gonna say a game runs like shit then the frame rate should be choppy and almost unplayable. That's how Mass Effect 1 on 360 felt during gun battles.

I believe the UE4 game your are thinking of is Daylight.

They where not unplayable but still had noticeable slowdowns.

 

Yeah it was Daylight