| gooch_destroyer said: I have another one. "While it’s nice that older fans will get to see a fresh take on the Paradigm and Stagger system, they will get turned off by how many elements from past games have been recycled, from the enemies to the music. Yes, it’s a sequel, and some elements should be constant, but the sense of déjà vu is dangerously close to the point where you feel like you’re getting conned into paying full price for an FFXIII greatest hits remix. Even the game’s engine is having a hard time rendering the new open world structure in a consistent frame rate. While a few aspects puts the game a few steps forward like the Schemas and fighting, other issues like its unfriendliness to new JRPG players and its old engine pull it a few steps back, reserving the game only for die-hard fans who don’t mind the whole FFXIII ordeal." 3/5 http://www.stuff.tv/sg/lightning-returns-final-fantasy-xiii/review |
Or...Famitsu weighs in on Lightning Returns: Final Fantasy XIII, gives it a 37/40 or 10, 10, 8, 9 individually.
"According to the reviewers, the battles in Lightning Returns are interesting and the feel for speed is great. They are “extremely entertaining,” but if the player fails to pay attention to an enemy’s weakness even trash mobs can prove difficult. As a result, it’s important to make split-second decisions during battle. Even on Easy mode, Lightning Returns can be surprisingly difficult."









