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justinian said:

The rest: No, I just was about ready for the mid 90s. The N64 was my then weapon of choice and yes, horrible decisions were made on the cartridge and the system's design but I think the wii u will be lucky to reach it's 33m mark set so long ago.


Wasn't really referring to Nintendo on this one. There was a plethora of gaming systems which had far far bigger disasters of decisions made (and some which you'd even question why they bothered at all).

The GX4000 is a great example of this. But also check out the later Atari systems (you'll see why they went bust). Amiga CD 32. Sega 32X. Tiger Game.com to name a few :)

They all make the Wii U look like it's been handled stunningly.

I do agree entirely with the whole  stating lessons learned in 2011, then repeated in 2012/13 on Wii U. I do think a lot of that was due to them throwing all their resources at the time at the 3DS. Though if they'd studied the difficulties experienced particularly by Japanese developers with the 360/PS3 transition to HD they should have been ready for that themselves.

However, as the Wii U came off the back of them throwing everything at the 3DS, I can forgive them this generation for that. It's more for me if they do the same next generation, they show that they have clearly learned nothing with planning.



RIP Dad 25/11/51 - 13/12/13. You will be missed but never forgotten.