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BasilZero said:
oniyide said:


the fact that you cant even control your other party members shows that it is not FF style, thats barely RPG style


I agree with this too. The fact that you cant control your other party members was a let down for me as well however FFXIII isnt the first game to implement that though, FFXII also did that and I'm sure all future FF games will be like that.

Alongside the elimination of MP (which I enjoyed), the summon system, and the fact that they heal up your whole HP bar after EACH battle were cons for me in the combat system.

No FF12 didnt do that, well thats a lie it did, but you had the OPTION to control your party members. FF13 was the first game in the main series to not give you that option and that pretty sums up my issues with FF13 as a whole...streamline. Everything was so streamlined combat, the world, hell the characters themselves. It never felt like i was playing a JRPG, it felt like I was playing...hell i dont even know what it was to be honest. Like a dungeon crawler, but a crappy one. And i dont care for dungeon crawlers. But i get how people would enjoy that. I wouldnt even have minded if the story was good, but i found it to be terrible, i hated combat in FF12 but at least the world and characters were interesting (not you Vaan)

it seems like you have a more than a few cons, so im curious to know what about the battle system you liked. Cause i couldnt even enjoy the summons, they felt useless most of the time. FYI Im not trying to trick you into admitting the game was bad or something silly, you at the least attempt to explain why you like it instead of most people blindly defending it.