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lucidium said:

now compare sales performance for first party games that were new IP's on comparative systems, keeping in mind that no comparative games were available prior to the PlayStation 1, and of course ignoring heavilly bundled titles such as Wii sports.

Comparatively software based from:

PS1 - N64
PS2 - Gamecube
PS3 - Wii

It's all very well throwing out numbers such as lifetime sales of entire franchises when they span 11 major device models in the past 30 years compared to just 5 in the past 19, but that doesnt exactly paint a picture a sane person would call accurate.

I'm sorry, but I'm not interested. You can do it yourself if you want, the data is all there. As far as I'm concerned, ignoring the entire history of Nintendo prior to the existance of Playstation doesn't make any sense. Not only completely ignores the value and impact of those franchises created at the time, but it also ignores the fact that Nintendo would have created many new IPs with the resources they had after that time if Mario/Zelda/Metroid/etc didn't exist.

The fact that Nintendo has a much bigger history than Sony in gaming is one of their accomplishments, and quite relevant to the topic at hand. I'm not going to ignore this for a revisionist view that minimizes their achievements just to make Sony look better. After all, if Sony were much more popular than Nintendo as some claim here, they would've surpassed them by now. They clearly had the install base to do so, with PS1 and PS2 being far bigger than N64/GC.

lucidium said:

To then take your route and smack you in the face with it, every damn game from Wii era and earlier runs on PC and looks better in the process regardless of genre so clearly according to you, because it looks and runs better on a PC via emulation, Sony and Nintendo and by and large a waste of time and we should instead simply be using emulators instead of consoles.

No, no, no... Putting unofficial emulation in the same level as official PC releases is disingenous... Not to mention how it ignores the nature of said emulation, which is available years after the platform is released and is a long-term development with many flaws along the way.