osed125 said:
As far as I know, AAA games are the ones that cost a sh*t ton of money to make. Stuff like critic scores, game sales don't matter here. Maybe the correct term is "blockbuster games", but I honestly don't know. Japanese companies are still one of the few who still make middle end software, like Nintendo, Namco and Atlus for example. Sad that a lot of them seem to be moving towards mobile. |
Okay if that's what "AAA" means, I definitely agree with you. Just remember that "AAA" games have never really been diverse in any generation in that case. They've always been the "safe" games. Yeah Iagree that the Japanese in general are too focused on "mobile/handheld" but I guess that's a significant portion of their market
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