Aiddon said: Uh, shouldn't this be described as "ONE man talk about his sole experience with the Wii U"? Seriously, I can't exactly call this mindblowing or eye opening when it's just ONE guy. One, not the whole team not even multiple members of the dev team. Perhaps if we had more instances references from other companies, other people, other entities in general this might hold more wait, but this really just comes off as anecdotal. Not exactly great evidence. |
http://nintendoeverything.com/harada-wii-u-cpu-clock-is-kinda-low-tekken-coming-along-quite-rapidly/
http://www.gamesindustry.biz/articles/2012-09-21-dynasty-warriors-dev-on-the-wii-us-cpu-challenge
http://kotaku.com/5962354/the-wii-u-has-a-horrible-slow-cpu-according-to-these-developers
These articles confirm the CPU troubles and enhanced (but not to the point of X1 or PS4) GPU. The only new information in the article is the state of the SDK environment and tech support around launch. Everything else confirms whats been on the internet for a while now. Also explains the state of ports on the system does it not. Is that enough evidence?