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Adinnieken said:
FlamingWeazel said:
Machiavellian said:
FlamingWeazel said:

That's mininmal nothing is stopping anyone company from doing that anytime. In fact it's been done, if thats the power of the cloud MS is talking about then Ok I guess.

You are correct, nothing is stopping any company from having their own server running all the time gather info and pushing out content.  The fact that MS give developers this resource for free is the key.  Its something developers can rely on as a resouce they can use that they do not have to pay for. They can also rely on the other services that MS cloud platform delivers without them having to manage that server as well.  For big companies not that big of a deal but still good, for smaller devs, its a big deal because margins can be small so having it free is a big incentive to use it.


Nop devs won;t and cannot use it........it is not worth it and it would fracture the user base, what happens when you play offline?? The cloud is the myth lol.

It doesn't use the cloud?  You know it's just code.  If X exists, use X, Else use Y.  It's a matter of writing dynamic code.  It's not all that difficult, especially when using objects (Object Oriented Code).

It doesn't fracture the user base at all.  You may have a better experience via a cloud connected console vs. one that isn't, but the game would look visually similar to the non-connected console.  I mean we're still talking 1080p.  It isn't as if when the console is connected to the cloud it'll render in 4K, but when it isn't it's only 1080p.

More than likely what you'd see is your character has better graphic fidelity when connected to the cloud compared to when your console isn't connect to it.


No..that is never gomng to happen. It has not yet for a reason and it will not.