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ethomaz said:

selnor1983 said:

Unless they sort out their own Cloud miracly it will be gimped like the PC version was going to be originally. I expect Titanfall 2 on Xbox One,PC to take Cloud Processing even further.

I think you are confusing at the Cloud is... Clous is a cluster of dedicated servers... so anything you do with it can be done with dedicated server... there is no grimped or anything else.

Cloud is being used in game on PC for years and years.

Have you read the OP? This is in the OP.

"The Xbox group came back to us with a way for us to run all of these Titanfall dedicated servers and that lets us push games with more server CPU and higher bandwidth, which lets us have a bigger world, more physics, lots of AI, and potentially a lot more than that!"

"But it’s not just for dedicated servers – Microsoft thought about our problem in a bigger way. Developers aren’t going to just want dedicated servers – they’ll have all kinds of features that need a server to do some kind of work to make games better. Look at Forza 5, which studies your driving style in order to create custom AI that behaves like you do. That’s totally different from what Titanfall uses it for, and it’s really cool! So it’s not accurate to say that the Xbox Live Cloud is simply a system for running dedicated servers – it can do a lot more than that!"

"With the Xbox Live Cloud, we don’t have to worry about estimating how many servers we’ll need on launch day. We don’t have to find ISPs all over the globe and rent servers from each one. We don’t have to maintain the servers or copy new builds to every server. That lets us focus on things that make our game more fun. And best yet, Microsoft has datacenters all over the world, so everyone playing our game should have a consistent, low latency connection to their local datacenter."

Off Respawns official website.

What more proof do you want?