DonFerrari said:
So we should be thankfull for your enlighted vision as dev? Maybe you were the head of THQ? You seem to forget that even before Xbox original MS always had their studio releasing games on Windows Platform, so your logic doesn't connect... but let you be happy... maybe in 5 years, 1 month earlier than PS5 releases, PS4 games get streamed and you can say you won because it got streamed before PS5... as you said its a matter of "when" and like that if it happens in 10 years you can still be right, if it never happens you can say "wait a little longer". |
I never realised that THQ attempted a cloud-based solution...I'm sure that's why they went broke, huh?
You really have zero idea of the game industry, don't you? Yes, Microsoft had internal studios designing games for Windows, and yes it was profitable. So....where was the income from 3rd parties? I'll give you a hint.....THERE WAS NONE! Microsoft don't have the exclusive on who can develop for Windows. Here's a newsflash: DirectX is not only free, but can be incorporated across many development platforms. This was in response to the growing concern of Linux eating into their OS business.
This is WHY the Xbox was created. Microsoft saw the business model that Nintendo had and Sony had, and wanted a piece of the pie from 3rd parties. It's EXACTLY the same reason why Nintendo or Sony don't develop on the PC, which you already brought up, so please stop trying to flog a dead horse, already...
Here's a shocker for you: who has announced a PS5? Show me the press release about a PS5 being announced, and I'll concede that the PS4 will have no issue remaining relevant through the transition to cloud based gaming. What was that? There is none? Well how about that...I guess you just ASSUMED that Sony would do the same thing they always have been, in a rapidly changing environment. I'm sorry, I thought your argument made sense for a split second...







