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toastboy44562 said:
the_dengle said:
Majora's Mask sucks. Half the bosses are awful (and there are only 5 of those), the game does a terrible job teaching the player how to play the game, the dungeons are average for the series at best, and most of the side quests are babytown frolics and can be completed in ten minutes.

The only reasons people like Majora's Mask is because the story is really "edgy" and "artistic" (it has a slightly darker color palette than Ocarina, which automatically makes it a better game) or because they're hipsters who desperately refuse to accept that Ocarina has far superior design in every facet of the games.

Man, it feels good to get that off my chest.

1.) Yes it does a horrible job at teaching you how to play. they should give a little more direction on how to play.

2.)I loved the simple amazing story

3.) Temples were pretty good especially the upsidown one

4.) They should remake it with better controlls, another dungen, more minigames and what I listed in the OP

5.) BTW I liked majoras mask more than OoT

Valid opinions, but shouldn't the fact that you want the controls to be improved raise a red flag?

The first three dungeons are unimpressive. The first dungeon of Ocarina is a damn masterpiece of design that puts the beginning of the first dungeon of Majora to shame, and Dodongo's Cavern does the same for the latter half of that dungeon. The first boss fight of Majora is garbage while the first two boss fights of Ocarina are great.

I'll grant that the second boss fight of Majora is the dopest dope I ever smoked, but the third boss fight is the worst in any Zelda game I've ever played, and I've played just about all of them.