To be honest, I don't condone what they've done but I do understand it. It's an absolute uphill battle to sell a dedicated handheld in the US market in 2013 and SCEA decided, some time towards the end of last year (possibly after a Black Friday with plenty of offers where they managed 'just' 160k) that it wasn't worth the money.
That's a shame, because SCEE have shown that you can sell a non-Nintendo handheld in the west, but the numbers for Europe aren't even that great really. I mean, I'm happy it's selling 70k and not 30k, but it could be better.
Should've pushed Killzone harder though, that's one thing I don't understand. It's a very well made FPS and would have helped in the US if they'd bundled it (especially instead of the pointless Walking Dead bundle), but I guess they gave up too long ago.
I only hope this doesn't mean the end of WWS support from the American teams, because those are Yoshida's decisions rather than Tretton's. Even though Yoshida seems to be making stranger and stranger decisions as time goes on.







