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Kresnik said:
outlawauron said:

That's sad. Gravity sliding missions were my favorite part about of the game. Loved them.


Really?  I thought they were the worst example of forced touch/motion controls in the entire game.  Awkward and annoying as hell.


At first I though so too.. but later I learned how to drift and Sliding missions ended being the easier and funnier of all..  What I didn't liked so much were the Checkpoint races, were very sluggish and boring... and harder sometimes..

 

What I expect from GR2 is more variety of missions, like the misson on the DLC as example... more complex missions and some hidden bosses like the rare nevis, but unique bosses, not just stregntened versions of a normal enemie.. 

 

I expect two players missions, one with Kat and one with Raven, Alias too perhaps? and that the game is more like other sandbox, talking with people, accepting missions, some real time events like on inFAMOUS that triggers others secundary missions.. and stuff to find and that make us explore the world.. like the time travelers and such...



 

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