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JoeTheBro said:
Seece said:
JoeTheBro said:
Seece said:

How much smaller do you expect in the US? I don't expect it to be anywhere near 15.8m WW by the end of 2014. I used US as that's where Halo sells best and is a good metric for how well it can do.

What do you think Halo 5 can do on a 4mill install base in the US when Halo 3 did 3.3m on 6.3m? First month btw.

360 was at 8.8 million at the end of 07 in America. Just to keep things simple lets say XBONE ends 14 with 4.4 million in America. Half the install base, half the sales. 1.6 million first month.

 

It's more complicated though. On one hand, the XBONE is going to have a more dedicated fanbase, at least by percents. On the other hand, Halo 4 has left a bad taste in people's mouths. I'm not saying it was a bad game, but it certainly was no Halo 2.

 

I'd go with a good and solid one and a half million first month.

What? It's gonna end 2013 with 1.5m - 1.8m judging by UK trends and 3m+ shipped.

I don't see XB1 on par with 07 PS3 sales, not with the huge reception it's had. 08 maybe, which was 3.5m. I'd say minimum is 5m. You realize the 3.3m figure is first month in the US only. Not for the whole of 2007 in north america.

Why do you think I gave you the totals?? 360 was at 6.3m in the US when Halo 3 launched and it sold 3.3m.

lol I know you can't fathom the XBONE having a less than stellar year. I can fully see it doing better than that, but I really just went with the simplicity of half the 360 sales.

I do wonder though. If you see 5 million as the minimum for US LTD by the end of 2014, what are you predicting it'll sell?

EDT: I see your other post.

100k average a month, 1m in Nov and 1m in Dec, and an extra 200k in September. = 5m~ Which IS terrible, I'm not expecting steller sales for XB1 until it gets a $100 cut.

But as you can see from Halo 3, by end of 07 its attach rate without mass bundling was over 50%.