Seece said:
MTZehvor said:
vivster said:
First, the WiiU didn't outsell the X1. This was revised by VGC and X1 is now comfortably in front in that week. Also PS4 outsold it by a large margin.
Second, if 2013 and the holiday season say anything then the price advantage currently does nothing with many people even claiming the price for the WiiU is much too high while the PS4 is actually considered relatively cheap for a launch console of that caliber.
Third, I think we can argue about this all day. I may be selling the WiiU and the games a bit short but you certainly oversell them. I wouldn't take the Wii numbers as any indication for the WiiU.
We will see end of spring how far the gap is between PS4 and WiiU and then we can argue again if it is possible for WiiU to close the gap when it's already at a disadvantage. If the one unit I will buy of the WiiU next year doesn't help it then nothing will^^
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#1: Fair enough, but my point is still the same regardless. The "newness" factor of the next gen consoles is wearing out. The X1 is already hovering near Wii U numbers (it was only 50K ahead), and while I'll certainly grant that the PS4 for the moment is still comfortably ahead, it certainly isn't going to stay at 600 K a week numbers forever.
#2: I would say the holidays indicate the price cut does quite a lot, although the holidays are certainy shaky ground for determining trends at best. A year old console has competed fairly well with a couple of new console releases, with all of the hype accompanying them. It certainly hasn't been blown out of the water, like all the doomsday threads suggested.
#3: I'm not trying to take Wii sales as a given. Like I said in my post above, I am in no way suggesting that these games will sell a combined 50 million units, or anything similar. The Wii U certainly has a much smaller install base, and a much smaller appeal than the Wii. Hence why I used average sales, and threw out MK8 as an outliar. Trust me, I'm not trying to skew things in Nintendo's favor here.
Considering the Wii U's install base, it'll probably be even smaller than average. But MK and SSB routinely sell so well that even if they didn't perform as well as they have in the past, it'd still be a huge boost, and it'd almost assuredly sell more than a few consoles as well.
All of this is speculation, of course, so yeah, I guess waiting til Spring is probably the best solution at this point.
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#1 XB1 is in 13 countries and I imagine some have supply issues (not the US it seems) even so you really can't judge anything right now, holiday sales make things so hard to predict for new consoles.
#2 November NPD, WiiU 220k, XB1 910k, PS4 1.2m. That is definitely blowing WiiU out of the water. Same as UK. What other region do you want to compare? Japan has no competition, anywhere else and PS4 is doing far far better than WiiU.
#3 I'm sure MK and Smash will sells consoles, but a huge boost? Did they give Gamecube a huge boost?
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#1: Do you sincerely believe that any of those countries it hasn't been released in will make any signficant difference in sales figures?
#2: I'll certainly grant that when the consoles were launched, they blew the Wii U out of the water. I was more thinking going down the line, three/four or so weeks after launch and beyond. Comparing the first two weeks of a consoles lifetime to two weeks of a console that's more than a year old now is by no means a fair comparison.
#3: It's a little difficult to judge Smash, considering it launched virtually alongside the Gamecube. Nevertheless, the Gamecube sold over 4.5 million units within its first six months (and was only avaliable in America for five of those months); it's hard to imagine that Smash Bros didn't have an effect on that.
And as for Mario Kart, I don't have concrete numbers on the Gamecube's sales and how they tracked, but I do have quarterly numbers, so consider this: In the three quarters of 2003 that Mario Kart did not release in, the Gamecube sold roughly a combined 1.6 million units(so on average 525K per quarter). In the quarter that Mario Kart was released in, the Gamecube sold 3.5 million units. Again, hard to imagine that Mario Kart wasn't a big factor behind that.
If Smash Bros and Mario Kart both gave the Wii U a 2 million unit boosts, which is an underestimate by Gamecube standards, yes, I would certainly qualify that as a "huge boost."