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RolStoppable said:
Yes, Nintendo's inhouse developers (EAD and R&D groups) had a better run during the same timeframe.

1994: Super Metroid
1995: Super Mario World 2: Yoshi's Island
1996: Super Mario 64, Wave Race 64, Mario Kart 64
1997: Star Fox 64
1998: F-Zero X, The Legend of Zelda: Ocarina of Time
1999:
2000: The Legend of Zelda: Majora's Mask
2001: Paper Mario, Luigi's Mansion, Pikmin

List is incomplete, but you get the idea.

A great run, no doubt, but I'm not sure if combining R&D and EAD allows for a fair comparison. 

EAD vs. Rare, alternatively, is a heavyweight bout. But I still think Rare emerges the victor, at least for this time frame.