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Mr Puggsly said:
kabamarutr said:

Now let's put the pieces together: A patient gamer does not have to buy every title day-1. All he/she has to do, is wait several months and play it for free. For a meager 50 bucks you get a full library and a backlog that will keep you from buying new games every couple of months. Exception to the above, are personal favourites which we all need to get as soon as possible.

 

Typically the games that are on PS+ are over a year old, maybe several years old, or didn't sell great. Most importantly, not every game makes its way to PS+.

Services like Netflix and Spotify bring money to the movie and music industry people wouldn't have given otherwise. I feel a services like PS+ does the same.

Not entirely true. Bioshock Infinite is several months old. "Brothers" even less so.

Considering losses and profits:  If a dev spends a X amount of money to develop Bioshock and instead of 60$ retail gets a fraction of a 50$ yearly subscription, then we can consider that he has loss.

If he then spends Y<<X amount of money to develop a clone of Candy Crush and gets paid accordingly, then we can consider that the latter is more profitable to him. Let alone easier.



This, I stole from grandpa...It's called soap.