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WiiU's perfectly capable of running those things though^

Its like if Epic said the PS3 wasnt next gen last gen and decided not to put unreal on it due to how shitty unreal runs on PS3.

WiiU's designed in mind with the next gen sensibilities. Nintendo made it so the third parties could port games cheap to it.

However its not PC like, its far more customized. PS4 and Xbox behave like PC's
So its more "convenience' and less "power"
And you know how the folks at Ubisoft code for PC right? Lol. It'll be like that, but with more optimization. Which means bloated code.

If the WiiU kept getting pc downports instead of lumped in with last gen. ( when its the complete opposite in ethos) you'd have better running ports out of the gate. Less optimization needed.
Sure you can dump code on the WiiU and it'll run. You'll get stuff like how Warriors Orochi 3 or DarkSiders 2 ran though lol. Remember WiiU's CPU has a different clock rate.