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theprof00 said:

But I hear what you're saying. Their limited release schedule prevents them from being flexible. I would agree to that. But also given how many hours people spend on that game, do you blame them? I'm not sure a yearly or even bi-annual release for them would help very much.  Meh, but it's debateable.

Why not? They could make a 500-hour-lasting game evey 2 years. People playing 1 hour / day (on average) would still have several months of "resting" before the next iteration to come. And Poliphony wouldn't have to wait more than 2 years to implement new ideas, instead of holding them for 4 or 5 years (incurring the risk of obsolescence) while delivering DLC and spin-offs that don't add really much to the series. The 2-year mindset would also relieve them from the pressure of evolving in every aspect from game to game. I think the IP would be healthier and people would be happier. Look at how GT5 kept the fans waiting and how GT5 Prologue sold because of that. It hurts to see that GT5P sold 3 times more than GT4P although GT5 proved to be a less popular game than GT4. The fans wanted GT5 at that time (2008), not 2 years later.

Now GT7 has some time to come but PS4 owners would appreciate to see 8th gen tech on GT as soon as possible. That taste is what XOne owners are already experiencing with Forza 5. GT5 should have come in 2008, so GT6 could have come in 2011, so GT7 could be expected for 2013 or 2014.

 

theprof00 said:

3. While Motorstorm is very sophisticated, it's still a lot of work for such a short amount of time, coding for a new system, learning new programming, and creating an entirely new engine. It's feasible, but would definitely be a huge cost sink. Why create all new assets? Why insist they be 100% accurate? It's just very suspect.

I know, I also have the same doubts. But don't expect Drive Club to have huge content. It will present a fair list of cars, tracks and championships but nothing compared to GT. That's what make Evolvution's games to have shorter development periods. Remember that MotorStorm was a brand new IP showing 7th gen tech at first hand and came in 2006 already (only 1 year after WRC Rally Evolved) but with only 5 tracks.



Prediction made in 14/01/2014 for 31/12/2020:      PS4: 100M      XOne: 70M      WiiU: 25M

Prediction made in 01/04/2016 for 31/12/2020:      PS4: 100M      XOne: 50M      WiiU: 18M

Prediction made in 15/04/2017 for 31/12/2020:      PS4: 90M      XOne: 40M      WiiU: 15M      Switch: 20M

Prediction made in 24/03/2018 for 31/12/2020:      PS4: 110M      XOne: 50M      WiiU: 14M      Switch: 65M