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fatslob-:O said:
Darc Requiem said:
d21lewis said:
fatslob-:O said:

For those of you who were hoping that it was an RPG from mistwalker, I don't think Nintendo wants to go that route again and get burned like microsoft or sony did when dealing with them. We haven't heard shit from mistwalker in almost 3 or so years. Sakaguchi is essentially a hack for the most part seeing as how he went from being the creator of final fantasy to a total zero on making worthless phone games.


I've killed men for saying less than that.


I'm with you D21. Square Enix went to shit without Sakaguchi. Lost Odyssey is what FFXIII should have been. Hack? Fatslob go home dude you're drunk.

If he ain't a hack then why did each of his games flop ?

He is founder of Mistwalker yet that does not mean that he was on each game supervising and being on the helm as he did at Square Soft.

Blue Dragon is an Xbox 360 exclusive which practically doomed it since Xbox had no real presence in Japan where RPG's are popular yet Blue Dragon didn't had the potential to draw the Japanese audience into buying an Xbox 360. Western audience that was on original Xbox and transfered or were newcomers to Xbox 360 mostly were not interest into RPG's compared to Nintendo's or Sony's audience  thus it was "doomed" from the start... Sakaguchi's main role in Blue Dragon was scenario and lyrics while he also supervisor, Blue Dragon had favorable/good reviews and response from the audience that played it.

ASH: Arhaic Sealed Heat is a Nintendo DS exclusive that was only released in Japan, good review from Famitsu, sold okay, Sakaguchi didn't had anything with it. Lost Odyssey was practically the same thing with Blue Dragon... Blue Dragon Plus sold better than ASH: Arhaic Sealed Heat on Nintendo DS with less favorable reviews and of course Sakaguchi was not present in the development.

Away: Shuffle Dungeon was a commercial failure, Sakaguchi only did the scenario... Reviews were mixed, same thing with Blue Dragon: Awakened Shadows, Sakaguchi was the executive director yet he did not a direct role in the development of this game.

The Last Story gathered favorable reviews and praises was Director, wrote Scenario and Lyrics also Designer... All direct roles in the development and production of the game, he was basically leading the development of the entire game. So when he was fully at the helm of the game then their game got positive reviews and good enough sales with development costs on Wii beingmuch lower, it was profitable by a good margin.

Why is he resorting to making phone games that nobody wants ? He only made one phone game, you are blowing it out of proportion and basically making a Elephant out of a flee. He is not resorting, if he did then he would had a barrage of games for iOS/Android and not experiment with a single game, get your facts straight.

Why did microsoft choose to make their own japanese studio instead of giving some contracts to mistwalker ?

Nobody knows, most likely to have a full control over game development and other things.

Why did he produce the massive pile of crap movie known as final fantasy the spirits within ? 

It was "POC" to people because it wasn't what they expected, it was in a way a Final Fantasy XIII on screen to me when I looked at it now. In my personal opinion, I enjoyed the movie and its visuals and its design while storyline was lacking it was also great in some aspects when comes to originality. FF:TSW was really one of closest Final Fantasy to realism and I wish that it was pursued in FF games.

Before you call someone drunk go and face the facts first. Sakaguchi is the definition of hack. LMAO

Now you are provoking him and your "facts" don't really "hold water"... If Sakaguchi was a definiton of a hack then I guess all games are bad.

Square enix would have went into the shitter with or without him. 

Not really... All Final Fantasies that he worked on were good and he proved himself with The Last Story that he still got what it takes to make a good game, The Last Story is the only game where he had a full control over it from writing scenario and lyrics to directing and being a designer of it, it was only game from his company where he had a full control over it and is the best rated one.