Random thought for an FPS. Basically you have "drugs" that you can activate whenever you want. So a drug that'll suddenly make you jump higher, run faster, punch with one hit kill, etc.
So basically, firefights would have players using "drugs" constantly to change up the tactics.
And then maybe you can have an overdose feature where if you take too many drugs or too much of a drug, there's some kind of consequence where your character goes haywire or your vision becomes blurry, etc.
Of course, they could just do this with "powerups", but I love the idea of a player using a drug in desperation to jump to safety, or take a drug to get serious and lay some heavy damage on a player.
Hell, surprised there aren't a lot of games focused on power ups. You could have a FPS where players can sort of summon an animal spirit and gain a kind of power (flight, swimming, etc).
But whatever FPS there is, I want 2 things: 1) High health 2) High mobility
No instant deaths or boring camping like in Call of Duty









