Is there an FPS/TPS that's centered around jet packs?
If I was going to experiment, I would love to make either an FPS that's very focused on jumping and jetpacking (I guess sort of like what little I know about Titanfall or Quake), where there's really high health and battles are more like prolonged duels and the long fights allow for more teamwork (e.g. you're being chased and pinned by an enemy, so you fly towards one of your teammates who ambushes the enemy).
A TPS that's focused on zero gravity or something would be cool too. Maybe zero gravity's the wrong word. Basically every surface is kind of sticky, so you can be on the ceiling shooting someone on the ground, and seemlessly run across the wall horizontally.
And Bad Company 1 did an amazing job with destruction, which sadly got toned down in terms of actual game mechanics afterwards. I would love to see more of Bad Company 1 gameplay, where the game was centered around destruction.









