fatslob-:O on 30 December 2013
| globalisateur said: I think it really runs at 1080p (given the demos I have seen from E3) but every 1080p resolution textures/assets are 720p-ish blurred either by the horrible dev-lazy-compliant FXAA, by Depth of field or by strong heat haze effects. Well, mainly by the horrendous FXAA in fact. Serious post unfortunately. |
Why do you have this crusade against FXAA ? It's practically imitates 4x MSAA really well without a lot of performance hits. Sure some textures may get blurred but that can easily be fixed by putting on anistropic filtering.







